campaign OCT 2026 RELEASE

Published on Roblox Creator Store by @riftkuro • Asset ID: 86116556258301 • Initial Store Release: 0 Robux

INDEPENDENT COMMUNITY HUB ROBLOX STUDIO PLUGIN

ECLIPSE ANIMATOR FOR ROBLOX STUDIO

The next-generation keyframe studio suite, real-time Inverse Kinematics engine, and zero-loss Blender workflow for Roblox Studio animators. Built for combat choreography, cinematic cutscenes, and organic motion.

help_outline

Platform Clarification: Eclipse Animator is a Roblox Studio plugin (Asset ID 86116556258301 by @riftkuro) executed inside the Roblox Studio desktop client. This website provides verified downloads, interactive shortcut lookups, anti-phishing link checking, and workflow guides.

Store Status check_circle OUT NOW Released Oct 2026
Initial Price sell 0 ROBUX Free on Creator Store
Plugin Publisher @riftkuro Roblox Creator Store
Official Asset ID 86116556258301 Verified ID
STUDIO HUD TIMELINE v1.0 SUB-FRAME BEZIER
Dark high-contrast futuristic 3D animation timeline interface inside Roblox Studio showing real-time inverse kinematics bone graph, Bezier curves, and luminescent keyframe nodes
play_arrow FRAME 0048 / 0240
EASE_IN_OUT_CUBIC
Verified Store ID: 86116556258301
Developer: @riftkuro
Rig Support: R15, R6 & Skinned Meshes
compare_arrows WORKFLOW BENCHMARK

Eclipse Animator vs Moon Animator 2

Workflow Feature
Eclipse Animator (2026 Suite)
Moon Animator 2 (Classic Legacy)
License & Cost 0 Robux (Free initial release on Creator Store) Paid (1,700 Robux / ~$20 USD on Creator Store)
Animation Layers Native additive & override layers (non-destructive combat blending) Flat timeline; requires splitting into separate project files
Inverse Kinematics (IK) Real-time multi-joint Fabrik IK with live pole targets and viewport pinning Basic 2-bone solver; requires manual anchor keyframe baking
Graph Editor (Easing) Visual Bezier curve handles (independent left/right tangent manipulation) Discrete easing style presets & basic 7-key value graph
Camera Cutscene Tools Integrated viewport Camera Track (keyframable FOV, roll & target focus) Separate Moon Camera tool running in a distinct sub-window
Blender Data Exchange Direct JSON & FBX curve roundtrip maintaining Motor6D bone map Community scripts with occasional Euler/Quaternion rotation mismatches
Live Collaboration Team Create collaborative editing session support ServerStorage file locking conflicts during simultaneous sessions
keyboard INTERACTIVE ACTION FINDER

Eclipse Animator Keyboard Shortcut Search

Filterable Hotkey Matrix & Moon Animator Equivalents
search
timeline

Play / Pause Timeline Playback

Press Space to toggle 120 FPS playback scrub. Scrub head resets to in-point on second tap.

Eclipse Key Space
Moon Equivalent Space
keyframes

Insert Keyframe on Selected Joint

Instantly records transform channels (Position & Orientation) for highlighted bone selection.

Eclipse Key K
Moon Equivalent + / Spacebar
keyframes

Toggle Graph Editor & Bezier Curves

Opens sub-frame curve editor. Manipulate left and right Bezier handles to adjust physics weight.

Eclipse Key G
Moon Equivalent 7 (Value Graph)
rigging

Switch Inverse Kinematics (IK) & Forward Kinematics (FK)

Toggles Fabrik multi-joint IK solver. Drag feet and hands; limbs resolve anatomically with pole vectors.

Eclipse Key Tab
Moon Equivalent Rigging HUD sub-panel
keyframes

Toggle Onion Skinning Ghost Poses

Projects semi-transparent ghost frames 2 steps before and after playhead for spacing analysis.

Eclipse Key O
Moon Equivalent Sub-Menu Option
layers

Add Animation Layer (Additive / Override)

Creates a non-destructive layer. Keep run cycle on Layer 0 and animate sword slashes on Layer 1.

Eclipse Key Alt + L
Moon Equivalent Not Supported (Single Flat Track)
install_desktop RAPID SETUP

How to Install in 60 Seconds

View Full Download Page →
01

Open Roblox Studio

Launch Roblox Studio on your PC or Mac and open any existing game project or a standard Baseplate.

02

Search Creator Store

In Toolbox or Creator Store, search Eclipse Animator or paste Asset ID 86116556258301 by @riftkuro.

03

Click Install

Click Install. Studio will prompt for script execution permissions required for procedural inverse kinematics calculations.

04

Select Rig & Press Ctrl+E

Select any R15 or R6 rig in the workspace, then click Eclipse Animator in the Plugins ribbon or press Ctrl + E.

help FREQUENTLY ASKED QUESTIONS

Common Questions About Eclipse Animator

Answers regarding platform requirements, official plugin IDs, pricing, and project migration.

What is Eclipse Animator and can I animate directly on this website? expand_more
Eclipse Animator is an animation plugin designed specifically for Roblox Studio. It operates inside the Roblox Studio client on your desktop computer (Windows or macOS). This website (eclipseanimator.app) is an independent community portal that provides installation tutorials, verified link validation, Blender pipelines, and shortcut tools. You cannot animate directly inside a web browser; animations are created inside Roblox Studio.
What is the real Roblox Creator Store Asset ID for Eclipse Animator? expand_more
The verified Roblox Creator Store Asset ID is 86116556258301, published by creator @riftkuro. Beware of unverified toolbox re-uploads that clone the name "Eclipse Animator" but contain malicious backdoors or place stealers. Always use our on-page Link Checker to verify you are installing the original plugin.
Is Eclipse Animator completely free or will it cost Robux? expand_more
Eclipse Animator was published on the Creator Store with an initial price of 0 Robux (free to get) during its release in October 2026. While the developer has distributed it freely to early adopters, creators should claim it promptly on the official Roblox Creator Store to lock it into their developer inventory.
How do I migrate my existing Moon Animator projects to Eclipse? expand_more
Eclipse Animator natively reads standard Roblox KeyframeSequence instances stored in ServerStorage or rig models. You can import your saved Moon animations directly into Eclipse's timeline without losing keyframe timing or bone rotation data.
Can I export animations for in-game combat and cutscenes? expand_more
Yes! Eclipse Animator exports directly to standard Roblox KeyframeSequence and modern CurveAnimation tracks. You can right-click the exported track in Studio to publish it to Roblox as an Animation Asset ID, which can then be played via Humanoid.Animator:LoadAnimation() or AnimationController.